class Weapon extends EquipableItem{
	
	private int range;
	private boolean 2H;
	
	//Huom. olettaa slotin automaattisesti ase == 0.
    public Weapon(Stats sts, int itemID, String name, String desc, int range, boolean needsTwoHands) {
    	super(0,sts,itemID,name,desc);
    	this.range = range;
    	this.2H = needsTwoHands;
    }
    
    public boolean getNeedTwoHands(){return 2H;}
    public int getRange(){return range;}
    
    public void setNeedTwoHands(boolean need2H){2H = need2H;}
    public void setRange(int range){this.range = range;}
    
}